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My work on this project
- QA: I tested the game, in order to verify its quality. Being a live ops game, I had to test each new feature, communicate with the team and indicate when the latest version could be sent to the store.
- Level Design: I had to create different daily challenges in a thoughtful way in order to have a coherent whole over time and so that the players would not get bored.
Pitch
Informations
Connect the letters together to form and find all the hidden words in the board, and go through hundreds of puzzles in incredible themes and designs. Training your brain has never been so relaxing
Genre: Research / Literary
Engine: Unity
Platform: Android / IOS
1 player
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